THIS TOOL IS A WORK IN PROGRESS. SORRY FOR THE CONFUSION.
THE FIRST VERSION WORKS ON LINUX ONLY. NEW VERSIONS COMING FOR WINDOWS AND MAC ALSO.
So, after several hours of working, learning and coding, here it is. The first version of the 3DSEncodeGUI.
I'll release the standalone script also, with the proper "read" sections it would work without the need of the GUI, for power users.
I'm a Qt newbie, so I'm struggling with it yet. I've bundled a 64bit linux binary, and uploaded it at MegaUpload: http://www.megaupload.com/?d=U9XGRXA1 . This is standalone, you don't need Qt at all, it comes with it already.
I'll generate a x86 (32 bits) binary, shortly, bundled with the libraries.
The next step is generating the Mac OS X version. Probably only tomorrow.
The Windows version is possible, but I'll have to remake the script in a BAT script. I would be glad to receive help on this.
Greetings to GBATemp users spinal_cord, Lokao0, SifJar and DiscostewSM.
UPDATE!!! x86 version released! I need Mac OS X users to compile this to me!
3DSEncodeGUI v0.1.tar.gz Source : gbatemp.net