[SWITCH] NXEngine-evo v2.6.4

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Cid2Mizard
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[SWITCH] NXEngine-evo v2.6.4

Message par Cid2Mizard » 17 avr. 2019 13:04



carstene1ns propose la version 2.6.4 du portage de "NXEngine-evo", moteur du jeu d'action-aventure Cave Story / Doukutsu Monogatari pour la nintendo Switch.

Installation

Copy the executable from the zip archive to your "sdmc:/switch" folder, best is to use a "nxengine-evo" subdirectory, as it will save settings and savegames there.

Default Controls:

Hat - Movement
A - Fire
B - Jump
X - Map
Y - Enter
L/R - Change Weapons
Minus - Pause/Menu
Plus - Inventory

The engine lets you reconfigure the buttons used.

Changelog:

Tons of gameplay/weapons/ai fixes and optimizations (yes, boost jumping works now)
Animated portraits
Strafing, configurable OK/Cancel.
Support for custom soundtracks and playlists.
Configurable SFX/Music volume.
Vita port
Switch port
Out-of-bounds tiles support to make maps look better on high/widescreen resolutions
Dynamic title backgrounds based on 260.rec
New improved and accurate Organya/Pixtone player and overall refactored soundmanager.
Refactored and cleaned up renderer (should make porting to libretro/whatever easier)
Initial mod support (couple of mods are coming later)
Téléchargement :
(NRO) : nxengine-evo v2.6.4.zip
Source : gbatemp.net
Site Officiel : github.com

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