[SWITCH] ScummVM Switch v2.11

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[SWITCH] ScummVM Switch v2.11

Message par Cid2Mizard » 19 mai 2018 6:27

cpasjuste propose la mise à jour 2.11 de "ScummVM Switch", portage de la Machine Virtuelle SCUMM pour la nintendo Switch.


Here is a port of the excellent ScummVM engine to the switch. I don't have the time to write a lot of information's right now.. i'll update this post later.

In the meantime, here is the (very minimal) release information from the release page :


runs at a pretty good framerate even with HQ scalers
default gfx is 2x fullscreen. The game is rendered at 2x the resolution, and (linear) scaled to fit screen. My personnal choice would be fullscreen tv2x thought. 3x fullscreen/windowed is probably a good choice too (less "linear blur")


no sfx in some "scumm" engine games (curse of monkey island, full throttle) ! :(
intro in "the secret of monkey island" CD version hang, audio play fine and can be skipped. Other versions seems to works fine.
mp3 decoder doesn't seems to work (crash), but this format should not be used anyway


fix "scumm" engine SFX (imuse/dimuse)
fix mp3 decoding (libmad? does it worth it?)

add touch support (mouse mode)
merge latest changes from official repo
compile with latest sdk
Téléchargement :
(NRO) : scummvm_switch v2.11.zip
Source : gbatemp.net
Site Officiel : github.com


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