[NGC] Snes9xGx 2.0.1b7

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Enregistré le : 26 juin 2003 9:07

[NGC] Snes9xGx 2.0.1b7

Message par LORENZOLAMAS » 16 sept. 2009 11:53

Vieux motard que j'aimais, comme j'étais en vacances, la mise à jour de cet émulateur SNES sur Gamecube et donc aussi compatible Wii est passée inaperçue, en tout cas sur Nintendomax... Image [html]<center><pre style="margin: 0px; padding: 2px; border: 1px inset; width: 670px; height: 200px; text-align: left; overflow: auto; font-size: 12px; line-height: 10px">- [What's New 2.0.1b7]
* Fixed: Zip compressed freezes to memory card could become corrupted as the
file size changed - fixed this by deleting the existing file before writing
a new one if the file size increased. If the file got smaller or stayed the
same the original file is updated, using less of the existing file if the
actual file size is smaller. A check is made before deleting the existing
freeze file to ensure that there is enough space available for the new
file. Note that additional space equivalent to the new file size must be
available. If not enough space is available the original freeze is retained
and the user is informed of the lack of space.
* Fixed: If option to auto-load freeze was selected, joypad config would not
be restored since that is stored in SRAM. Resolved this for now by first
loading SRAM if any and then loading the freeze. Obviously having to have
both SRAM and freeze is not ideal, but this gets the job done if you have
enough space on your memory card, SD card, etc.
* Added prompt when returning to the menu with autosave enabled allowing the
user choose whether or not to perform the save. Press A to save or B if you
don't wish to save.
* Added optional verification of Gamecube memory card saves. After writing
the file it reads it back in and verifies that the written file matches
what was to be saved. If it doesn't or if there was a problem opening the
file it reports the problem to the user. Set this option in the preferences
if desired.
* Added Reset Gamecube/Wii menu item
* Experimental DVD support for reading beyond 1.36 GB barrier on Wii. I have
no way to test this, so please report on whether or not it works! Based on
svpe's code.

NOTE: due to changes in the settings, this version will reset your emulator
options settings, so if you had saved preferences you will need to make your
changes to the emulator settings again and save them.



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