ScummVM fait son grand retour sur la GameCube (Script Creation Utility for Maniac Mansion Virual Machine),l' interpréteur de jeux d'aventure point'n clicks passe en version 1.5.0.
1.5.0 (2012-07-27) New Games: - Added support for Backyard Baseball 2003. - Added support for Blue Force. - Added support for Darby the Dragon. - Added support for Dreamweb. - Added support for Geisha. - Added support for Gregory and the Hot Air Balloon. - Added support for Magic Tales: Liam Finds a Story. - Added support for Once Upon A Time: Little Red Riding Hood - Added support for Sleeping Cub's Test of Courage. - Added support for Soltys. - Added support for The Princess and the Crab.
General: - Updated MT-32 emulation code to latest munt project snapshot. The emulation improved dramatically. - Implemented support for TrueType fonts via FreeType2 in our GUI. Along with it GNU FreeFont was also added to our modern theme. Note that not all ports take advantage of this. - Added Basque translation. - Added custom game and engine options in the AGI, DREAMWEB, KYRA, QUEEN, SKY and SCI engines. It is now possible to toggle these options via the Engine tab when adding or editing a configuration for a game. In most cases, you will have to run each game once or readd them all in ScummVM's launcher in order to get the custom options tab. - Improved predictive dialog look. - Various GUI improvements.
Broken Sword 1: - Fixed incorrect sound effects in the DOS/Windows demo. - Added support for PlayStation videos. - Fixed missing subtitles in the demo.
Broken Sword 2: - Added support for PlayStation videos.
Cine: - Implemented Roland MT-32 output driver.
Drascula: - Added Spanish subtitles in the Von Braun cutscene (#3069981: no subtitles in scene with "von Braun").
Gob: - Fixed a crash in Lost in Time - Rewrote the AdLib player. Enabled the now working MDY player in Fascination and Geisha.
SCUMM: - Added support for the Macintosh version of SPY Fox in Hold the Mustard. - Added a difficulty selection dialog for Loom FM-TOWNS. - Fixed graphical glitches in HE98 version of Pajama Sam's Lost & Found.
iPhone port: - Changed "F5 (menu)" gesture to open up the global main menu instead. - Added support for custom cursor palettes, this makes the moderm theme use the red pointer cursor for example. - Added aspect ratio correction feature. - Implemented 16 bits per pixel support for games.
Maemo port: - Added support for Nokia 770 running OS2008 HE. - Added configurable keymap.
Windows port: - Changed default savegames location for Windows NT4/2000/XP/Vista/7. (The migration batch file can be used to copy savegames from the old default location, to the new default location).
1.4.1 (2012-01-27) AGOS: - Fixed loading videos directly from InstallShield cabinets in the Windows version of the The Feeble Files.
BASS: - Added support for Enhanced Music by James Woodcock (http://www.jameswoodcock.co.uk/?p=7695).
Broken Sword 2: - Slight graphics improvement for PSX version.
KYRA: - Fixed bug in the original Lands of Lore GUI which made ScummVM error out in the case the user did not have a contiguous save slot usage. - Add support for original DOS Lands of Lore save files (also applies to save files made with the GOG release).
SCI: - Fixed race condition in SCI1.1 palette changes. This fixes an error in QFG1VGA, when sleeping at Erana's place. - The option to toggle sound effect types between digitized and synthesized has been disabled until a more user-friendly GUI option is possible. Digital sound effects are always preferred for now. - Fixed a case where starting a new song didn't fully reset its channels, thus some notes sounded wrong.
1.4.0 (2011-11-11) New Games: - Added support for Lands of Lore: The Throne of Chaos. - Added support for Blue's Birthday Adventure. - Added support for Ringworld: Revenge Of The Patriarch. - Added support for the Amiga version of Conquests of the Longbow.
New Ports: - Added PlayStation 3 port.
General: - Fixed the ARM assembly routine for reverse stereo audio. - Added support for building with MacPorts out of the box.
AGI: - Implemented sound support for the DOS version of Winnie the Pooh in the Hundred Acre Wood.
AGOS: - Implemented support for loading data directly from InstallShield cabinets in The Feeble Files and Simon the Sorcerer's Puzzle Pack. - Fixed loading and saving in the PC version of Waxworks. - Fixed music in the PC versions of Elvira 1/2 and Waxworks.
Groovie: - Added support for the iOS version of The 7th Guest.
Lure: - Fixed crash when trying to talk and ask something at the same time.
SCI: - Added better handling of digital vs. synthesized sound effects. If the "Mixed Adlib / MIDI mode" checkbox is checked, the engine will prefer digital sound effects, otherwise their synthesized counterparts will be preferred instead, if both versions of the same effect exist.
SCUMM: - Implemented PC Speaker support for SCUMM v5 games. - Fixed priority bug in iMuse. As a result the AdLib music should sound better, since important notes are not interrupted anymore. - Implemented CMS support for Loom, The Secret of Monkey Island and Indiana Jones and the Last Crusade. - Improved palette handling for the Amiga version of Indiana Jones and the Fate of Atlantis.
Broken Sword 1: - Fix freeze in Windows demo. - Fix crash when using cutscene subtitles pack with the Macintosh version.
Tinsel: - Fixed deleting saved games from the list of saved games (from the launcher and the in-game ScummVM menu). - The US version of Discworld II now shows the correct title screen and language flag.
Android port: - Fixed plugins on Android 3.x. - Moved the default saved game location to the SD card.
Hi, I've searched everywhere for a tutorial explaining how to make a scummvm bootable disc for the Gamecube. I know how to make a disc for other emulators, but anybody can help me with scummvm? Where should I place the emulator files, and the game files? I don't want to make tests and waste dvds.