[NGC] ScummVM v1.2.0

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Cid2Mizard
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[NGC] ScummVM v1.2.0

Message par Cid2Mizard » 17 oct. 2010 8:43

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Version 1.2.0 également disponible pour ScummVM sur la GameCube (Script Creation Utility for Maniac Mansion Virual Machine) interpréteur de jeux d'aventure point'n clicks.
[cacher=changelog]1.2.0 (2010-10-15)
New Games:
- Added support for Fascination.

New Games (Sierra SCI0 - SCI1.1):
- Added support for Castle of Dr. Brain (EGA and VGA).
- Added support for Codename: ICEMAN.
- Added support for Conquests of Camelot.
- Added support for Conquests of the Longbow (EGA and VGA).
- Added support for EcoQuest: The Search for Cetus.
- Added support for EcoQuest 2: Lost Secret of the Rainforest.
- Added support for Freddy Pharkas: Frontier Pharmacist.
- Added support for Hoyle's Book of Games 1.
- Added support for Hoyle's Book of Games 2.
- Added support for Hoyle's Book of Games 3 (EGA and VGA).
- Added support for Hoyle Classic Card Games.
- Added support for Jones in the Fast Lane.
- Added support for King's Quest I (SCI remake).
- Added support for King's Quest IV (SCI version).
- Added support for King's Quest V (EGA and VGA).
- Added support for King's Quest VI (low and hi res).
- Added support for Laura Bow: The Colonel's Bequest.
- Added support for Laura Bow 2: The Dagger of Amon Ra.
- Added support for Leisure Suit Larry 1 (SCI remake) (EGA and VGA).
- Added support for Leisure Suit Larry 2.
- Added support for Leisure Suit Larry 3.
- Added support for Leisure Suit Larry 5 (EGA and VGA).
- Added support for Leisure Suit Larry 6 (low res).
- Added support for Mixed-up Fairy Tales.
- Added support for Mixed-up Mother Goose.
- Added support for Pepper's Adventures in Time.
- Added support for Police Quest I (SCI remake).
- Added support for Police Quest II.
- Added support for Police Quest III (EGA and VGA).
- Added support for Quest for Glory I/Hero's Quest.
- Added support for Quest for Glory I VGA remake.
- Added support for Quest for Glory II.
- Added support for Quest for Glory III.
- Added support for Slater & Charlie go camping.
- Added support for Space Quest I (SCI remake) (EGA and VGA).
- Added support for Space Quest III.
- Added support for Space Quest IV (EGA and VGA).
- Added support for Space Quest V.
- Added support for The Island of Dr. Brain.

New Ports:
- Added Android port.
- Added Dingux port.
- Added Caanoo port (based on the GP2XWiz port).
- Added OpenPandora port.

General:
- Removed the outdated PalmOS port.
- Switched to the "fast" DOSBox OPL emulator.
- Fixed a crash in the rjp1 player code affecting the FOTAQ Amiga version.
- Added support for more original media layouts.
- Added support for GUI localization.
- Improved GUI by adding tooltips and radiobuttons.
- Improved GUI usability by hiding more irrelevant options not supported by
specific games.

AGI:
- Fixed number of GFX glitches.
- Made PIC drawing code picture perfect.
- Added support of MIDI devices.
- Added support for accurate Tandy sound emulation. Switched to it as default.

Broken Sword 2
- Fixed missing speech in some cutscenes.
- Fixed a memory leak that would eventually cause the game to hang.
(#2976008 - BS2: Game lockup in British Museum)

Drascula:
- Fixed number of GFX glitches.
- Made many cutscenes smoother.
- Changed behavior of items menu. Now it shows up on mouse up.

Groovie:
- Added support for the Macintosh version of The 7th Guest.
- Added support for custom MT-32 instruments.

KYRA:
- Fixed some minor graphical glitches.
- Implemented formerly missing recreation of some in game items.
- Added support for playing Kyrandia 3 with the original CD file layout.

LURE:
- Fixed bug where Goewin could get stuck in the Weregate
- Fixed issue with Ratpouch repeatedly moving between two rooms
- Fix for Goewin losing her schedule after Were-cave
- Fix for player getting stuck in sewer exit room

Parallaction:
- Made part one of The Big Red Adventure completable.

SAGA:
- Fixed graphics glitches in several scenes.

SCUMM:
- Several improvements in Maniac Mansion NES.

PSP port:
- New backend design: fixed minor graphical issues and enabled 16-bit support.
- Enabled playback of MP3 files using the Media Engine. This means that
the port is optimized for MP3 files (as opposed to OGG).
- Many optimizations. Everything should run faster.

Wii port:
- Added support for USB2 mass storage devices (requires The Homebrew Channel
>= v1.0.8 with IOS58).

GameCube port:
- Added support for DVDs with the ISO9660 file system.

GP2X port:
- Added support for dynamic engine plugins (experimental).
- Reworked control system and better touchscreen support.

GP2XWiz/Caanoo port:
- Improved downscale code to minimise 'tearing' corruption.
- Reworked control system and better touchscreen support.
- Renamed backend from GP2XWIZ to GPH to better reflect
the supported devices.[/cacher]


Téléchargement :
ScummVM 1.2.0.zip
Source : sourceforge.net

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