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  Actu Homebrews Nintendo Wii  

[Wii] RetroArch Wii v0.9.8.4[Edit]

Posté par: Cid2Mizard
 
Image

Toad King propose la version 0.9.8.4 de "RetroArch Wii", portage de l'émulateur multi-plateformes "Retro Arch" pour la nintendo Wii.



Quote:
------------------------------------------------------------------------------
RETROARCH GX - WII - 0.9.8.4
------------------------------------------------------------------------------
RetroConsole Level: 1
Author: Themaister, Toad King, Squarepusher/Twin Aphex
------------------------------------------------------------------------------

------------------------------------------------------------------------------
HOW TO INSTALL THIS
------------------------------------------------------------------------------
Copy the entire directory (retroarch-wii) to your SD card in your 'apps'
directory. Start up the Homebrew Channel and start up RetroArch Wii from
there.

On first startup, RetroArch will create a folder in the root of your storage
device called 'retroarch'. All RetroArch configuration files are stored here.

------------------------------------------------------------------------------
HOW TO USE THIS
------------------------------------------------------------------------------
On first startup, RetroArch will select one of the dozen or so
emulator/game cores. The name of the core currently loaded will be
shown at the bottom side of the screen.

You can now select a ROM that this core supports and load it in the Filebrowser.

To select a different core - go to the Settings menu (see 'Ingame controls').
Select the option 'Core' and hit the A button. A filebrowser will appear
where you can select a different core. Press A to switch to the
emulator/game core.

After doing so, select 'Restart RetroArch' to load the newly selected core.

------------------------------------------------------------------------------
CONTROLS
------------------------------------------------------------------------------
RetroArch Wii will create a new input config file for each core you load.
All input settings will be saved when RetroArch exits.

NOTE: When starting up a new core for the first time, you might have to first
initialize the input settings. Go to the Settings menu (see 'Ingame controls')
and go to 'Controller #number config'. Re-set the 'Device' by going back and
forth between a previous device. The controls will be automatically applied.

This only has to be done once per core.

------------------------------------------------------------------------------
INGAME CONTROLS
------------------------------------------------------------------------------
During ingame operation you can do some extra actions:

Wii Classic Minus - Go to Settings
Wii Classic Controller Home + ZL + ZR - Quit RetroArch
Wii Classic Controller Home - Go back to 'Menu'

Wiimote Minus - Go to Settings
Wiimote Home - Go back to 'Menu'
Wiimote Home + B - Quit RetroArch

Gamecube pad Z - Go to Settings
Gamecube pad L + R + LStick Up + Rstick Up - Go back to 'Menu'
Gamecube pad L + R + LStick Down + Rstick Down - Quit RetroArch

Right Thumb Stick - Down - Fast-forwards the game
Right Thumb Stick - Up - Rewinds the game in real-time
('Rewind' has to be enabled in the
'Settings' menu - warning - comes at a
performance decrease but will be worth it
if you love this feature)
RStick Left + ZL - Decrease save state slot
Rtick Right + ZR - Increase save state slot
RStick Up + ZR - Load selected save state slot
RStick Down + ZR - Save selected save state slot

(NOTE: For Gamecube pads - you would press Z trigger + any of the Rstick
Down movements shown above instead of ZR/ZL)

------------------------------------------------------------------------------
WHAT IS RETROARCH?
------------------------------------------------------------------------------
RetroArch is a modular multi-system emulator system that is designed to
be fast, lightweight and portable.

------------------------------------------------------------------------------
WHAT IS LIBRETRO?
------------------------------------------------------------------------------
Libretro is the API that RetroArch uses. It makes it easy to port games
and emulators to a single core backend, such as RetroArch.

For the user, this means - more ports to play with, more crossplatform
portability, less worrying about developers having to reinvent the wheel
writing boilerplate UI/port code - so that they can get busy with writing
the emulator/porting the emulator/game.

------------------------------------------------------------------------------
WHAT'S THE BIG DEAL?
------------------------------------------------------------------------------
Right now it's unique in that it runs the same emulator cores on
multiple systems (such as Xbox 360, Xbox 1, PS3, PC, Wii, Android,
etc).

For each emulator 'core', RetroArch makes use of a library API that we
like to call 'libretro'.

Think of libretro as an interface for emulator and game ports. You can
make a libretro port once and expect the same code to run on all the
platforms that RetroArch supports. It's designed with simplicity and
ease of use in mind so that the porter can worry about the port at hand
instead of having to wrestle with an obfuscatory API.

The purpose of libretro is to help ease the work of the emulator/game
porter by giving him an API that allows him to target multiple platforms
at once without having to redo any code. He doesn't have to worry about
writing input/video/audio drivers - all of that is supplied to him by
RetroArch. All he has to do is to have the emulator port hook into the
libretro API and that's it - we take care of the rest.

------------------------------------------------------------------------------
WII PORT
------------------------------------------------------------------------------
The Wii port of RetroArch has the following features:

- Real-time rewinding
- Switching between emulator cores seamlessly, and ability to install
new libretro cores

------------------------------------------------------------------------------
EMULATOR/GAME CORES BUNDLED WITH WII PORT
------------------------------------------------------------------------------
The following emulators/games have been ported to RetroArch and are included in
the Wii release of RetroArch.

For more information about them, see the included
'retroarch-libretro-README.txt' file.

- Final Burn Alpha [version 0.2.97.28]
- Final Burn Alpha Cores (CPS1 - CPS2 - NeoGeo) [version 0.2.97.28] (**)
- FCEUmm (Nintendo Entertainment System) [recent SVN version]
- NEStopia (Nintendo Entertainment System) [1.44]
- Gambatte (Game Boy | Super Game Boy | Game Boy Color) [version 0.5.0 WIP]
- Genesis Plus GX (Sega SG-1000 | Master System | Game Gear | Genesis/Mega Drive |
Sega CD) [version 1.7.3]
- SNES9x Next (Super Nintendo/Super Famicom) (v1.52.4)
- VBA Next (Game Boy Advance) (*)
- Prboom (for playing Doom 1/Doom 2/Ultimate Doom/Final Doom)
- Mednafen PCE Fast (PC Engine/PC Engine CD/Turbografx 16)
- Mednafen Wonderswan (WonderSwan/WonderSwan Color/WonderSwan Crystal)
- Mednafen NGP (Neo Geo Pocket Color)
- Mednafen VB (Virtual Boy)

All of the emulators listed above are the latest versions currently
available. Most of them have been specifically optimized so that
they will run better on Wii (some games would not reach fullspeed
without these optimizations).

* Some games don't run at fullspeed on Wii (VBA Next is a
RetroConsole Level 2 emulator port).
** The biggest Neo-Geo ROMs that can be loaded are around 23+MB in
size, such as Real Bout Fatal Fury 1 and King of Fighters '96.

------------------------------------------------------------------------------
WHAT EXTENSIONS ARE SUPPORTED BY EACH CORE
------------------------------------------------------------------------------
- Prboom WAD|wad
- SNES9x Next smc|fig|sfc|gd3|gd7|dx2|bsx|swc|zip|SMC|FIG|SFC|BSX|GD3|
GD7|DX2|SWC
- Genesis Plus GX md|smd|bin|gen|zip|MD|SMD|bin|GEN|ZIP|sms|SMS|gg|GG|sg|SG|
cue|CUE
- VBA Next GBA|gba
- FCEUmm nes|NES|unif|UNIF
- NEStopia nes|NES|fds|FDS
- Gambatte gb|gbc|dmg|zip|GB|GBC|DMG|ZIP
- Final Burn Alpha zip|ZIP
- Mednafen PCE pce|PCE|cue|CUE
- Mednafen Wonderswan ws|WS|wsc|WSC
- Mednafen NGP ngp|NGP
- Mednafen VB vb|VB

------------------------------------------------------------------------------
ZIP SUPPORT (IN GENERAL)
------------------------------------------------------------------------------
Selecting a ZIP file will temporarily unzip that file to the harddrive. The
temporary file will be deleted as soon as the game gets unloaded and/or when
you quit RetroArch.

NOTE: For the FBA core (and other cores that have 'block_extract' set to
true) -...
Message03 Mar 2013 21:49 Commentaires: 0  •  Ecrire un commentaire • Autres news dans cette catégorie

[Wii] OpenBOR v3.0 Build 3789[Edit]

Posté par: Cid2Mizard
 
Image

SX et Plombo proposent le build 3789 du moteur de jeu beat em all "OpenBoR", suite de Beats of Rage, clone du célèbre Street of Rage. De nombreux mods sont compatible avec le moteur du jeu.



Téléchargement :
OpenBOR v3.0 Build 3789.7z


Source : www.emucr.com
Site Officiel : lavalit.com

Message03 Mar 2013 21:06 Commentaires: 0  •  Ecrire un commentaire • Autres news dans cette catégorie

[Wii] FBZX Wii v9.0[Edit]

Posté par: Cid2Mizard
 
Image

Oibaf propose la version 9.0 de "FBZX Wii", portage de l'émulateur ZX Spectrum du même nom pour la nintendo Wii.

Image


Quote:
Version 9

Virtual keyboard does not stop the emulation
Support for installation on usb device
Case insensitive file ordering
The path in file browsing is remembered
Changed layout in file selection menu
Support for Wiiflow
Option to disable Virtual keyboard rumble


Téléchargement :
FBZX Wii v9.0.tar.gz


Source : wiibrew.org
Site Officiel : code.google.com

Message03 Mar 2013 20:45 Commentaires: 0  •  Ecrire un commentaire • Autres news dans cette catégorie

[Wii] WiiMC v1.3.2[Edit]

Posté par: Cid2Mizard
 
Image

Tantric et rodries proposent la version 1.3.2 de "WiiMC", excellent lecteur multimédia pour la wii. Successeur de MPlayer CE, il est recommandé d'installer le IOS 58 au préalable pour utiliser des média qui se trouverai sur USB. La mise à jour de WiiMC est automatique depuis la wii si vous possédez une connexion wifi.



Quote:
Version 1.3.2 has been released. Full changelog:

Fixed YouTube (thanks jhb50!)


Téléchargements :
WiiMC 1.3.2.zip

WiiMC Channel Installer 1.9.zip
IOS 58 Installer.zip


Source : www.wiimc.org

Message02 Jan 2013 8:39 Commentaires: 0  •  Ecrire un commentaire • Autres news dans cette catégorie

[Wii] WiiEarth v2.3[Edit]

Posté par: Cid2Mizard
 
Image

PaulWagener propose une nouvelle version de son application "WiiEarth" qui est un clone de Google Maps, il utilise MapOpenStreetMap et Google pour des vues en cartes, Satellites et Terrains.



Quote:
Version 2.3

New logo
Removed non-working OpenStreetMap
Added '1' button functionality which switches the image source back
Compiled with latest libogc



Téléchargement :
WiiEarth v2.3.zip

Source : wiibrew.org
Site Officiel : code.google.com

Message01 Jan 2013 10:57 Commentaires: 0  •  Ecrire un commentaire • Autres news dans cette catégorie

[Wii] FBZX Wii v7.0=>8.0[Edit]

Posté par: Cid2Mizard
 
Image

Oibaf propose la version 7.0 puis 8.0 de "FBZX Wii", portage de l'émulateur ZX Spectrum du même nom pour la nintendo Wii.

Image


Quote:
Version 8

Screen snapshots visible on screen in file select menus
Option to activate the virtual keyboard with the wiimote IR pointer
Changed menu navigation rules (2 and B always come back to previuos menu)
FTP and SMP connect also after start up
Tape stops after machine selection change
Fixed contention in normal mode emulation
Fixed crackling in turbo auto mode
Other minor bug fixes

Version 7

Added auto turbo mode
Added graphical virtual keyboard using wii pointer
Added B button as escape
Fixed bug in file list management


Téléchargement :
FBZX Wii v8.0.tar.gz


Source : wiibrew.org
Site Officiel : code.google.com

Message01 Jan 2013 10:47 Commentaires: 0  •  Ecrire un commentaire • Autres news dans cette catégorie

[Wii] WiiVNC v1.3[Edit]

Posté par: Cid2Mizard
 
Image

PaulWagener proposela version 1.3 de "WiiVNC", adaptation pour la wii du Virtual Network Computing (VNC), qui permet de transmettre les saisies au clavier ainsi que les clics de souris d'un ordinateur à l'autre, dans notre cas d'une wii à un ordinateur.



Quote:
Version 1.3

Added '-' character to keyboard in first screen
Compiled with latest libogc


Téléchargement :
WiiVNC 1.3.zip



Message01 Jan 2013 10:36 Commentaires: 0  •  Ecrire un commentaire • Autres news dans cette catégorie

[Wii] UAE Wii v9.1[Edit]

Posté par: Cid2Mizard
 
Image

Simon Kagstrom & Oibaf proposent la version 9.1 de l' émulateur Amiga pour la Wii "UAE Wii", portage de l'émulateur UAE basé sur le code source de E-UAE.

Image


Quote:
Version 9.1

Compiled against libogc 1.8.11 and SDL-Wii r101
Fixed full resolution in 576i video mode


Téléchargement :
UAE Wii v9.1.tar.gz


Source : www.wiibrew.org
Site Officiel : code.google.com

Message31 Déc 2012 14:19 Commentaires: 0  •  Ecrire un commentaire • Autres news dans cette catégorie

[Wii] C64-network.org v2.4.1[Edit]

Posté par: Cid2Mizard
 
Image

Simon Kagstrom propose la version 2.4.1 de "C64-network.org" anciennement appelé "Frodo Wii", émulateur Commodore 64 pour la wii.



Quote:
64-network.org, v2.4.1:
* Fixed Restore key
* (build) Compiled against libogc 1.8.11 and SDL-Wii r101
* Fixed full resolution in 576i video mode


Téléchargement :
c64-network.org v2.4.1.tar.gz


Source : wiibrew.org
Site Officiel : www.c64-network.org

Message31 Déc 2012 9:42 Commentaires: 0  •  Ecrire un commentaire • Autres news dans cette catégorie

[Wii] FCE Ultra GX v3.3.3=>3.3.4[Edit]

Posté par: Cid2Mizard
 
Image

Tantric propose également la version 3.3.3 puis 3.3.4 de l'émulateur NES pour la nintendo Wii "FCE Ultra GX", portage de FCE Ultra.



Quote:
FCE Ultra GX is a modified port of the FCE Ultra Nintendo Entertainment
system for x86 (Windows/Linux) PCs. With it you can play NES games on your
Wii/GameCube.

-=[ Features ]=-

* Wiimote, Nunchuk, Classic, and Gamecube controller support
* iNES, FDS, VS, UNIF, and NSF ROM support
* 1-4 Player Support
* Zapper support
* Auto Load/Save Game States and RAM
* Custom controller configurations
* SD, USB, DVD, SMB, Zip, and 7z support
* Custom controller configurations
* 16:9 widescreen support
* Original/filtered/unfiltered video modes
* Turbo Mode - up to 2x the normal speed
* Cheat support (.CHT files and Game Genie)
* Famicom 3D System support
* IPS/UPS automatic patching support
* NES Compatibility Based on FCEUX 2.1.5
* Open Source!

FCE Ultra GX v3.3.4 changelog:
* Updated core to latest FCEUX (r2818)

[3.3.3 - December 14, 2012]

* Updated core to latest FCEUX (r2793)


Téléchargement :
FCE Ultra GX Wii v3.3.4.zip
FCE Ultra GX Cheat Files.zip


Source : wiibrew.org
Site Officiel : code.google.com

Message19 Déc 2012 12:56 Commentaires: 0  •  Ecrire un commentaire • Autres news dans cette catégorie

[Wii] FunnyMu Wii v0.1[Edit]

Posté par: Cid2Mizard
 
Image

Wiimpathy propose la version 0.1 de "FunnyMu Wii", portage de l'émulateur Funvision/Creativision pour la nintendo Wii.



Quote:
A Funvision/Creativision emulator. It's a console of the 80's. The games are essentially clones of Atari 2600 with slight differences (different characters for ex.) : Crazy Chicky(Pac-Man), Police Jump(Donkey Kong) etc...
This is a quick port, you can only launch one game and the exit the emulator to launch another game.
You need the "bios" file FUNBOOT.ROM IN bios folder.


Téléchargement :
FunnyMu_Wii v0.1.zip


Source : gbatemp.net

Message18 Déc 2012 17:11 Commentaires: 0  •  Ecrire un commentaire • Autres news dans cette catégorie

[Wii] Virtual Jaguar Wii v0.1[Edit]

Posté par: Cid2Mizard
 
Image

Wiimpathy propose une première ébauche de "Virtual Jaguar Wii", portage de l'émulateur Atari Jaguar pour la nintendo Wii.



Quote:
A Jaguar emulator port. The port is very limited : it's slow, sound is bad and causes freeze. Sound is disabled by default and the frameskip is 1. See vj.cfg file to change settings.
Consider this as a proof of concept, a quick'n dirty port or whatever you call it. That was made just out of curiosity. Its's based on 1.0.7 with some tricks from HCF(xbox port) and my shit. Don't expect miracle now and in the future(unless a pretty good coder optimize it), I don't think it can run at a descent speed with sound someday. Only some 2d games(Rayman for ex.) are almost playable without sound and frameskip 1.


Téléchargement :
virtual_jaguar_wii v0.1.zip


Source : gbatemp.net

Message18 Déc 2012 8:17 Commentaires: 0  •  Ecrire un commentaire • Autres news dans cette catégorie

[Wii] HatariWii v0.0.4[Edit]

Posté par: Cid2Mizard
 
Image

Wiimpathy propose la version 0.0.4 de "HatariWii", portage de l'émuateur Atari ST pour la nintendo Wii.



Quote:
An atari st emulator based on Hatari 1.4. This is a work in progress. The main menu has been simpilified. You can browse games on sd and usb. The options button is inactive but you can edit hatari.cfg. Use another tos.img for better compatibility.


Téléchargement :
Hatari Wii v0.0.4.zip


Source : gbatemp.net

Message18 Déc 2012 8:02 Commentaires: 0  •  Ecrire un commentaire • Autres news dans cette catégorie

[Wii] Cubicle Shooter City v0.1[Edit]

Posté par: Cid2Mizard
 
Image

Thatotherperson propose la version 0.1 de "Cubicle Shooter City", jeu de tirs / démolition pour la nintendo Wii.



Quote:
Here is the long overdue Wii port of my PS3 game titled Cubicle Shooter City. It borrows the character models from Cubicle Shooter and the environment from the Hero City games to make a simple top down shooter. TBH I don’t think it’s a very good game and I highly recommend playing 1bit Invaders or They Do Not Die 2 instead.

This Wii port also features a new destruction mode that brings the camera down behind the player and lets you shoot square shaped holes into the walls of buildings. It’s more of a tech demo then a game mode but I’m still very proud of this part. It’s all procedural. The city’s geometry becomes more complex as you shoot it up and once it reaches a certain point it resets and sends you back to the main menu.


Téléchargement :
Cubicle Shooter City v0.1.rar



Message17 Déc 2012 9:18 Commentaires: 0  •  Ecrire un commentaire • Autres news dans cette catégorie

[Wii] HackMii Installer v1.2[Edit]

Posté par: Cid2Mizard
 
Image

La Team Twiizers propose la version 1.2 de HackMii Installer, contenant une nouvelle version de la chaîne homebrew "The homebrew Channel 1.1.2' et de "BootMii "BootMii 1.5".



Quote:
HackMii Installer 1.1: BootMii 1.5, Homebrew Channel (HBC) 1.1.1
- Utilisation d'un nouvel exploit permettant d'être installé sur les WiiU en mode Wii !
- C'est compatible également sur les Wii.
*note: il y a certains bugs, une nouvelle version devrait arriver prochainement*

Mise à jour :
Correction de bugs de la version 1.1.1 et donc passage en 1.1.2 :

HackMii Installer 1.2: BootMii 1.5, Homebrew Channel (HBC) 1.1.2
Le mode vidéo PAL 50Hz (576i) fonctionne maintenant correctement.
BootMii/boot2 peut de nouveau être installé (sur Wii).
Les icônes se chargent maintenant tous correctement dans l'Homebrew Channel.


Téléchargement :
HackMii Installer v1.2.zip


Source : www.wii-info.fr
Site Officiel : bootmii.org

Message12 Déc 2012 12:02 Commentaires: 0  •  Ecrire un commentaire • Autres news dans cette catégorie

[Wii] Texttris v1.2[Edit]

Posté par: Cid2Mizard
 
Image

toddy propsoe la version 1.2 de "Textrris", clone en ASCII du célèbre jeu de puzzle "TETRIS".



Quote:
1.2 - December 2, 2012

Added wall kicks - see http://harddrop.com/wiki/Wall_kick
Updated to grrlib 4.3.2
Minor cosmetic tweaks
Added 'drop' function
Increased well height
Updated to build with Devkit

1.1 - August 2009 (unreleased)

Added 'ghost' option to see where pieces will land - see http://harddrop.com/wiki/Ghost_piece
Changed Randomizer to use TGM1 algorithm - see http://harddrop.com/wiki/TGM_randomizer
Classic controller support
Changed formula for speed of falling blocks

1.0 - February 2009 (unreleased)

Initial version


Téléchargement :
Texttris v1.2.zip


Source : wiibrew.org
Site Officiel : www.themightystags.com

Message11 Déc 2012 14:07 Commentaires: 0  •  Ecrire un commentaire • Autres news dans cette catégorie

[Wii] OpenTTD v1.2.3[Edit]

Posté par: Cid2Mizard
 
Image

Extrems propose la version 1.2.3 de "OpenTTD", adaptation pour la wii du jeu de simulation open source du même nom.



Quote:
OpenTTD is an open source reimplementation of the Microprose game "Transport Tycoon Deluxe". As president of a start-up transportation company in 1950, you have a choice of building rail, road, air and maritime transportation routes to build up your transportation empire. Outsmart your competition by beating them to attractive passenger and commodities routes to become the game's highest-ranking transport company by the year 2050.

Changelog
December 1, 2012

Updates for 1.2.3 release.
Enabled threading support.
Reworked video driver.
Increased disk cache.


Téléchargement :
OpenTTD 1.2.3.zip


Source : wiibrew.org
Site Officiel : www.openttd.org

Message04 Déc 2012 17:04 Commentaires: 0  •  Ecrire un commentaire • Autres news dans cette catégorie

[Wii] Bolt Thrower v0.71[Edit]

Posté par: Cid2Mizard
 
Image

Titmouse propose la version 0.71 de son Shoot them up spatial pour la nintendo Wii, "Bolt Thrower".



Quote:
Ver 0.71 - 26/11/2012

Final release - nothing big, decided to submit remaining changes into release
Optimized probe mines code using spatial grid (you can now have far more probe mines!)
The Probe mine's interaction behavior has change as part of the optimize
Reworked credits screen
Shield level now remains at zero when you are killed
Tune loading is now on it's own thread
Tune loading now uses a pop up


Téléchargement :
Bolt Thrower v0.71.zip


Source : wiibrew.org
Site Officiel : code.google.com

Message04 Déc 2012 13:43 Commentaires: 0  •  Ecrire un commentaire • Autres news dans cette catégorie

[Wii] Toddtris v1.2[Edit]

Posté par: Cid2Mizard
 
Image

Toddy propose la version 1.2 de "Toddtris" , Tetris like à 1 ou 2 joueurs pour la nintendo Wii.



Quote:
1.2 - December 2, 2012

Added wall kicks - see http://harddrop.com/wiki/Wall_kick
Updated to grrlib 4.3.2
Minor cosmetic tweaks
Added 'drop' function
Increased well height
Updated to build with Devkit

1.1 - August 2009 (unreleased)

Added 'ghost' option to see where pieces will land - see http://harddrop.com/wiki/Ghost_piece
Changed Randomizer to use TGM1 algorithm - see http://harddrop.com/wiki/TGM_randomizer
Classic controller support
Changed formula for speed of falling blocks


Téléchargement :
Toddtris v1.2.zip


Source : wiibrew.org
Site Officiel : www.themightystags.com

Message04 Déc 2012 13:39 Commentaires: 0  •  Ecrire un commentaire • Autres news dans cette catégorie

[Wii] Genesis Plus GX v1.7.3[Edit]

Posté par: Cid2Mizard
 
Image

Eke-Eke propose la version 1.7.3 de son excellent émulateur SEGA MEGA DRIVE (GENESIS aux U.S.A.) pour la Nintendo Wii "Genesis Plus GX".



Quote:
----------------------------------
Genesis Plus GX 1.7.3 (26/11/2012)
----------------------------------

[Gamecube/Wii]
---------------
* fixed broken input system initialization


----------------------------------
Genesis Plus GX 1.7.2 (24/11/2012)
----------------------------------

[Core/SCD]
---------------
* added default TOC for Shadow of the Beast II (prevent hangs when audio tracks are missing)
* fixed CD-DA fader muting
* fixed PCM channels panning on reset
* fixed backup RAM file management when using disc swap with Mode 1 cartridge
* incremented CD drive read latency: fixes Space Adventure Cobra (freeze when opening coffin at 2nd morgue scene)
* improved CDD emulation accuracy: fixes Snatcher (freeze at the end of Act 2) & various CD player bugs
* improved MAIN-SUB memory map mirroring in SCD mode (verified on real hardware by Charles McDonald)
* implemented cycle-accurate "stopwatch" register emulation

[Core/Sound]
---------------
* fixed broken PSG noise frequency
* fixed incorrect Game Gear PSG stereo emulation
* implemented cycle-accurate Game Gear PSG stereo

[Core/VDP]
---------------
* fixed broken VDP DMA from SVP ROM latency (graphic errors in Virtua Racing)

[Core/MD]
---------------
* added Super Mario World 64 (unlicensed) cartridge hardware emulation

[Core/Input]
---------------
* added automatic detection for CD games with Justifier/Menacer support
* improved Justifier/Menacer emulation

[Gamecube/Wii]
---------------
* fixed screen rendering when borders are disabled
* added configurable on-screen CD leds

[Wii]
---------------
* DVD light now indicates when virtual CD tray is open
* fixed automatic input settings detection
* improved lightgun crosshair positionning


Téléchargement :
Genesis Plus GX v1.7.3.7z


Source : wiibrew.org
Site Officiel : code.google.com

Message27 Nov 2012 7:40 Commentaires: 0  •  Ecrire un commentaire • Autres news dans cette catégorie

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