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  Actu Homebrews Nintendo GBA  

[GBA] Pocket Meat[Edit]

Posté par: Cid2Mizard
La team BomberDev propose "Pocket Meat", clone/adaptation du jeu de plates-formes indépendant Super Meat Boy pour la Game Boy Advance.


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Message13 Juil 2016 6:06 Commentaires: 0  •  Ecrire un commentaire • Autres news dans cette catégorie

[GBA] American Boner[Edit]

Posté par: Cid2Mizard
ohsqueezy propose "American Boner", sympathique démo technique avec des effets lumineux pour la Game Boy Advance, réalisé à l'occasion de la demoparty Synchrony 2016.

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Message19 Jan 2016 15:30 Commentaires: 0  •  Ecrire un commentaire • Autres news dans cette catégorie

[GBA] Entombed GBA[Edit]

Posté par: Cid2Mizard
pitcrawler propose "Entombed GBA", remake pour la Game Boy Advance du jeu de plateforme "Entombed" sortit en 1991 sur l'Atari ST.

At long last here's the release version of a game I've been working on for quite a while. Entombed.

I first started on it in 2008, and recently went back and finished it.

It's a faithful remake of an old Atari ST game. It's a platform puzzler, a little bit like Rick Dangerous but one that requires more thought.

The game has 5 levels, and you're able to complete the first 4 in any order you like.

Since the Atari ST screen was bigger than the Gameboy Advance screen, I had to make a few changes:
I had to shrink the title screen graphics in order to fit them on the screen.
I had to have 2 screens for the level selector instead of one.
I had to slightly modify some of the in-game text to fit it all on the screen.
And most importantly, since you can see less of the level on the GBA screen at any one time, I had to implement a feature to 'look down' a bit so you can see what's below you.

Other than those changes, it's designed to play almost exactly like the original, except the graphics move a lot more smoothly than the Atari ST version.

I made the game purely from running the original game in a emulator, ripping the graphics and sounds, and designing the levels just from playing through them on the original many times over. I made various assumptions that turned out to be incorrect later on, forcing me to go back and make changes. But I finally got it all working mostly as it should.

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Message15 Déc 2015 16:02 Commentaires: 0  •  Ecrire un commentaire • Autres news dans cette catégorie

[GBA] Midlife Crisis[Edit]

Posté par: Cid2Mizard
violator et gemini proposent "Midlife", sympathique petite démo technique pour la Game Boy Advance.


Here comes a tiny GBA intro by Flare called Midlife Crisis. Code and graphics by violator, tune by gemini.

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Message13 Oct 2015 15:49 Commentaires: 0  •  Ecrire un commentaire • Autres news dans cette catégorie

[GBA] Kukoo 2 Advance[Edit]

Posté par: Cid2Mizard
TFL-TDV et The FLamoots AND The Dark Vision proposent à l'occasion de la demoparty Evoke 2015, "Kukoo 2 Advance", sympathique démo tournant sur Game Boy Advance.

Back from Evoke 2015. Had fun to port and improve to GBA my old VGA-PC intro "kukoo2" that was released in 1994 (

To use on real hardware (GBA/GBA SP/NDS) or Emulator (Visual Boy Advance with frame skip=0, vsync on). Unfortunately it seems it was presented on a different emulator during the Evoke 2015 Alternative compo causing choppy and ugly movements :-(. I should have checked with the organizers to see if everything was ok before... my mistake. A video was however submitted as a backup but it was not used. The intro runs perfectly smooth when using the correct settings on Visual Boy Advance and even better on the real hardware.

Enjoy. Type One / TFL-TDV

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Message05 Aoû 2015 19:19 Commentaires: 0  •  Ecrire un commentaire • Autres news dans cette catégorie

[GBA] Shadow of the Wurst[Edit]

Posté par: Cid2Mizard
Flush propose "Shadow of the Wurst" un excellente démo technique pour la Game Boy Advance présenté à la Revision Party 2015.

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Message12 Avr 2015 17:48 Commentaires: 0  •  Ecrire un commentaire • Autres news dans cette catégorie


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